13 September, 2020 - 2 min read
In recent weeks I've been playing around with Unity3D as I prototype game ideas. It's come a long way since I last used it. But I look to video's of guys making their own game engines in c/c++ without the big fancy Unity package and I'm slightly envious.
I love that all of their work is in the code and not toggling switches in a UI somewhere. But the practicality of me attempting to learn a lower level language isn't great.
If I'm tempted to make a 3D game then I'll look to use Three.js. I've found a course that combines Three.js, Cannon.js and Sockets.io to make a realtime multiplayer game complete with chat.
Building on the open web is exciting and freeing.
More to come...